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#Borderlands 4 Fans Convince Dev to Add Combat Radar to the Game

Borderlands 4 Fans Convince Dev to Add Combat Radar to the Game

Borderlands 4 PS5

Feedback from the Borderlands 4 community has led to Gearbox Software implementing a combat radar into the title’s HUD, despite how late into development the game is.

In a Twitter thread, CEO Randy Pitchford said that a group of lead figures and developers within the team set some time aside between their schedules to make “something amazing happen”. Their work creating a combat radar was finished in time to be included in the final build, meaning it’ll be there on day one from 12th September.

A combat radar has been a common feature in past Borderlands games, but up until now, Borderlands 4 has only included a compass on the top of the screen in its UI. Following fan feedback and a recent round of press previews, the radar will now be in Borderlands 4 too.

The feature will be off by default, so you’ll need to go into the settings to activate it. “This happened because of the best elements of our community,” explained Pitchford. “I’m talking about the real fans who sincerely want the best for the game and gave constructive notes and made reasonable arguments. You know who you are and you rock! You made this happen!”

With the PS5 game now just a few months away from release, Gearbox Software is hosting the Borderlands Fan Fest this weekend, which will debut a new story trailer and more gameplay from content creators. Borderlands 4 has been confirmed to retail at $70 for the base version, with $100 and $130 editions bundling in up to six DLC packs.

In our Borderlands PS5 Preview, we said: “It’s fine-tuning the familiar formula to make those weapon drops more satisfying, and the act of shooting them even more pleasurable and dynamic. Having played two sections of the game across a three-hour preview event, it is this delicate balance that should see Borderlands 4 return to the heights of the second game.”

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