#Original Dragon Age Writer Responds to EA’s Live Service Obsession with Common Sense

Original Dragon Age Writer Responds to EA’s Live Service Obsession with Common Sense

Earlier this week, EA CEO Andrew Wilson set the internet ablaze with comments suggesting that Dragon Age: The Veilguard would have performed better if it had live service elements.
Plenty of people have fired back against such a notion, but few have done so with the clarity of lead Dragon Age: Origins writer David Gaider.
Posting on social media, Gaider says that while he can “kinda see the thinking” behind Wilson’s take — with company bigwigs typically looking at the profit margins of live service titles and concluding that everything should follow suit — there’s still more than enough room for beloved properties, like Dragon Age, to do what they do best.
“There are certainly all sorts of lessons a company could learn from a game like Veilguard (I still haven’t played it, so I’m going off what other people have said), but “maybe it should have been live service” being the takeaway seems a bit short-sighted and self-serving,” Gaider writes.
He continues: “My advice to EA (not that they care): you have an IP that a lot of people love. Deeply. At its height, it sold well enough to make you happy, right?”
Indeed, it’s clear that The Veilguard failed to meet its publisher’s expectations. A report from the EA itself claimed that the action RPG had “engaged” 1.5 million players — and so it’s strongly assumed that its actual sales figures are fairly low.
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