{"id":14534,"date":"2025-07-16T19:30:00","date_gmt":"2025-07-16T19:30:00","guid":{"rendered":"https:\/\/yohrt.com\/news\/oblivion-remastered-patch-1-2-out-now-adds-new-difficulty-options-improves-performance-more\/"},"modified":"2025-07-16T19:30:00","modified_gmt":"2025-07-16T19:30:00","slug":"oblivion-remastered-patch-1-2-out-now-adds-new-difficulty-options-improves-performance-more","status":"publish","type":"post","link":"https:\/\/yohrt.com\/news\/oblivion-remastered-patch-1-2-out-now-adds-new-difficulty-options-improves-performance-more\/","title":{"rendered":"#Oblivion Remastered Patch 1.2 Out Now, Adds New Difficulty Options, Improves Performance, More"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_85 counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #dd3333;color:#dd3333\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #dd3333;color:#dd3333\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 eztoc-toggle-hide-by-default' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/yohrt.com\/news\/oblivion-remastered-patch-1-2-out-now-adds-new-difficulty-options-improves-performance-more\/#Oblivion_Remastered_Patch_12_Out_Now_Adds_New_Difficulty_Options_Improves_Performance_More\" >Oblivion Remastered Patch 1.2 Out Now, Adds New Difficulty Options, Improves Performance, More<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/yohrt.com\/news\/oblivion-remastered-patch-1-2-out-now-adds-new-difficulty-options-improves-performance-more\/#Oblivion_Remastered_Update_12_Patch_Notes\" >Oblivion Remastered Update 1.2 Patch Notes<\/a><\/li><\/ul><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h1><span class=\"ez-toc-section\" id=\"Oblivion_Remastered_Patch_12_Out_Now_Adds_New_Difficulty_Options_Improves_Performance_More\"><\/span>Oblivion Remastered Patch 1.2 Out Now, Adds New Difficulty Options, Improves Performance, More<span class=\"ez-toc-section-end\"><\/span><\/h1>\n<div class=\"body body-text article-text\">\n<section class=\"text\">\n<figure class=\"picture\"><a rel=\"nofollow\" target=\"_blank\" class=\"scanlines\" title=\"Oblivion Remastered Patch\" href=\"https:\/\/images.pushsquare.com\/9fcb236578894\/oblivion-remastered-patch.large.jpg\"><img loading=\"lazy\" decoding=\"async\" srcset=\"https:\/\/images.pushsquare.com\/9fcb236578894\/oblivion-remastered-patch.450x.jpg 450w, https:\/\/images.pushsquare.com\/9fcb236578894\/oblivion-remastered-patch.900x.jpg\" sizes=\"auto, (max-width: 799px) 450px, (min-width: 800px)\" src=\"https:\/\/images.pushsquare.com\/9fcb236578894\/oblivion-remastered-patch.900x.jpg\" width=\"900\" height=\"507\" alt=\"Oblivion Remastered Patch\"><\/a><\/figure>\n<p><strong>Update #2 [<time class=\"dated \" datetime=\"2025-07-16T19:30:00+00:00\" data-format=\"D jS M Y, g:ia\">Wed 16th Jul 2025, 8:30pm<\/time>]:<\/strong> Patch 1.2 for Oblivion Remastered is available to download now on PS5, weighing in at a somewhat reasonable 4.7GB.<\/p>\n<p>Again, the main thrust of the update is to fix several of the game&#8217;s most prominent issues across difficulty settings, quest progression, and performance. You can still check out the full patch notes in the original article below.<\/p>\n<hr>\n<p><strong>Update #1 [<time class=\"dated \" datetime=\"2025-07-16T15:30:00+00:00\" data-format=\"D jS M Y, g:ia\">Wed 16th Jul 2025, 4:30pm<\/time>]:<\/strong> Bethesda has confirmed that Patch 1.2 for Oblivion Remastered will be rolling out at some point today on PS5. You can find the patch notes in the original article below.<\/p>\n<div class=\"for-mobile\">\n<figure class=\"youtube with-primis\" data-videoid=\"y-XGB8_bQ3s\" data-start=\"0\" data-src=\"https:\/\/www.youtube.com\/embed\/y-XGB8_bQ3s?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1\"><iframe loading=\"lazy\" title=\"Top 10 Best PS5 Games Of 2024 (So Far) | PlayStation 5\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/y-XGB8_bQ3s?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><figcaption>\n<p class=\"youtube-watch\"><a rel=\"nofollow\" target=\"_blank\" title=\"Watch This Video on YouTube\" href=\"https:\/\/www.youtube.com\/watch?v=y-XGB8_bQ3s\" class=\"external\" rel=\"noopener\">Watch on <strong><span class=\"icon icon-youtube-play\"><\/span> YouTube<\/strong> <span class=\"icon icon-link-external\"><\/span><\/a><\/p>\n<p class=\"youtube-sub\">Subscribe to <a rel=\"nofollow\" target=\"_blank\" class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/pushsquare?sub_confirmation=1\">Push Square<\/a> on <a rel=\"nofollow\" target=\"_blank\" class=\"sub-button external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/pushsquare?sub_confirmation=1\"><span class=\"subs-label\">YouTube<\/span><span class=\"subs\">159k<\/span><\/a><\/p>\n<\/figcaption><\/figure>\n<\/div>\n<p>We&#8217;ll update this article once the patch is available to download.<\/p>\n<hr>\n<p><strong>Original Story:<\/strong> A second major update for Oblivion Remastered has been revealed, and it&#8217;s set to address some of the game&#8217;s most glaring issues.<\/p>\n<p>Patch 1.2 is out now in beta form on Steam, but it&#8217;ll (hopefully) be coming to PS5 soon enough.<\/p>\n<p>The headline for this one is the addition of new difficulty settings. Since its release back in April, players have been critical of the remaster&#8217;s current options, with many stating that they&#8217;re either too easy or too much of a chore.<\/p>\n<p>It sounds like you&#8217;ll now be able to adjust &#8216;Player Combat Damage&#8217; and &#8216;Enemy Combat Damage&#8217; values to suit your needs, while a &#8216;Journeyman&#8217; difficulty setting aims to bridge the gap between Adept and Expert.<\/p>\n<p>For some, though, the biggest draw of this update will be the promised improvements to the game&#8217;s frankly shoddy performance. Multiple optimisations have been made, and recurring frame rate drops in certain locations have apparently been fixed.<\/p>\n<p>You can get the full scoop via the patch notes, which we&#8217;ve collected below.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Oblivion_Remastered_Update_12_Patch_Notes\"><\/span>Oblivion Remastered Update 1.2 Patch Notes<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p><strong>SETTINGS CHANGES<\/strong><\/p>\n<ul>\n<li>We\u2019ve added additional difficulty settings to allow players to further tune their \u201cPlayer Combat Damage\u201d &amp; \u201cEnemy Combat Damage\u201d. Players can now select from \u201cNovice\u201d, \u201cApprentice\u201d, \u201cAdept\u201d, \u201cJourneyman\u201d, \u201cExpert\u201d, and \u201cMaster\u201d options in the Gameplay menu. We hope the \u201cJourneyman\u201d setting, specifically, will act as a better bridge between \u201cAdept\u201d and \u201cExpert\u201d for players.<\/li>\n<\/ul>\n<p><strong>UI<\/strong><\/p>\n<ul>\n<li>Fixed map markers disappearing<\/li>\n<li>Fixed missing punctuation in Simplified Chinese text<\/li>\n<li>Fixed \u201cToggle All\u201d button on Map screen to work as a &#8216;Hold&#8217;<\/li>\n<li>Various fixes to localized text<\/li>\n<li>Fixed controller issues in Spell making menu<\/li>\n<li>Fixed menus being cropped incorrectly in 1280&#215;1024<\/li>\n<li>Fixed the incorrect player stance in the inventory menu after fast travel<\/li>\n<li>Fixed rebinding keys for Lock Picking<\/li>\n<li>Fixed keybinds not updating in AZERTY<\/li>\n<li>Fixed soft lock with controller in Enchanting menu<\/li>\n<li>Fixed stats not updating when equipping enchanted items<\/li>\n<li>Fixed a character skin glitch when closing the inventory menu<\/li>\n<\/ul>\n<p><strong>CRASHES<\/strong><\/p>\n<ul>\n<li>Fixed crashes that could occur while fighting Jyggalag<\/li>\n<li>Fixed crashing when killing a paralyzed NPC with an arrow<\/li>\n<li>Fixed crashing when paralyzing an already-paralyzed NPC<\/li>\n<li>Fixed crashing in Spellmaking menu when rapidly removing &amp; implementing effects<\/li>\n<li>Fixed various GPU crashes<\/li>\n<li>Fixed crashes that could occur during auto saves<\/li>\n<\/ul>\n<p><strong>AUDIO<\/strong><\/p>\n<ul>\n<li>Fixed underwater SFX persisting after leaving exiting water<\/li>\n<li>Fixed missing ambient SFX in Shivering Isles<\/li>\n<\/ul>\n<p><strong>QUESTS<\/strong><\/p>\n<ul>\n<li>Fixed NPCs floating after being knocked down during Priory of the Nine quest<\/li>\n<li>Fixed crashing when entering Flooded Mine during Final Justice quest<\/li>\n<li>Fixed pathing for Shaleez in Flooded Mine during Final Justice quest<\/li>\n<li>Fixed crashing when opening Gate to The Fringe during Retaking the Fringe quest<\/li>\n<li>Fixed mages loading without clothes in Fort Ontus during The Necromancer&#8217;s Amulet quest<\/li>\n<li>Fixed NPC pathing issues in Gardens of Flesh and Bone during \u2018Through the Fringe of Madness\u2019 quest<\/li>\n<li>Fixed missing VFX during the closing of the Great Gate<\/li>\n<li>Fixed Ilav Dralgoner&#8217;s missing facial animation during \u2018Saving Time Itself\u2019 quest<\/li>\n<li>Fixed Sir Thredet&#8217;s speech during \u2018Umaril the Unfeathered\u2019 quest<\/li>\n<li>Fixed NPC pathing issues during \u2018Baiting the Trap\u2019 quest<\/li>\n<li>Fixed Obelisk Crystals spawning disconnected during \u2018Baiting the Trap\u2019 quest<\/li>\n<li>Fixed crash at end of \u2018Through a Nightmare, Darkly\u2019 quest<\/li>\n<li>Fixed wall crumbling in Malada during \u2018Nothing You Can Possess&#8217; quest<\/li>\n<li>Fixed misaligned food at the Castle Leyawiin County Hall dinner party during \u2018Sanguine\u2019 quest<\/li>\n<li>Fixed an issue with visibility of ghosts during \u2018Ghosts of Vitharn\u2019<\/li>\n<li>Fixed cutscene not playing during \u2018Light the Dragonfires\u2019<\/li>\n<li>Fixed missing textures in Cropsford Campsite after finishing \u2018Goblin Trouble\u2019<\/li>\n<\/ul>\n<p><strong>PERFORMANCE<\/strong><\/p>\n<ul>\n<li>Fixed frame rate drop in Deepscorn Hollow<\/li>\n<li>Fixed frame rate drops in Black Rock Caverns<\/li>\n<li>Fixed frame rate drop between Skingrad and Skingrad Castle<\/li>\n<li>Fixed frame rate drop south of Bravil Castle courtyard<\/li>\n<li>Reduced the frequency of hitches in the open world.<\/li>\n<li>General improvements to frame time in many locations.<\/li>\n<li>Optimize updating of character attachments.<\/li>\n<li>Optimize rendering of water volumes in the open world.<\/li>\n<li>Optimize light\/shadow updates in several lairs.<\/li>\n<li>Optimize waterfall particle FX and rendering.<\/li>\n<li>Optimize the weather system.<\/li>\n<li>Optimize character animation system.<\/li>\n<\/ul>\n<p><strong>GAMEPLAY<\/strong><\/p>\n<ul>\n<li>Fixed player character height scaling<\/li>\n<li>Fixed armor items hiding Argonian and Khajiit tails<\/li>\n<li>Fixed slow camera movement when initiating NPC dialogue<\/li>\n<li>Fixed soft lock when a player with a high bounty goes to jail<\/li>\n<li>Fixed Orrery animations<\/li>\n<li>Fixed physics bug with floating necklaces<\/li>\n<li>Fixed vampire sleeping animations<\/li>\n<li>Fixed NPC beards not following facial animation.<\/li>\n<li>Fixed ghost NPCs being completely invisible<\/li>\n<li>Fixed missing animation when talking to Shamada in Leyawiin<\/li>\n<li>Fixed occasional very long load times when fast traveling<\/li>\n<li>Fixed missing facial animation for Snak gra-Bura<\/li>\n<li>Fixed falling unconscious in water preventing player from getting up<\/li>\n<li>Fixed NPCs losing collision when swimming<\/li>\n<li>Fixed NPCs stopping combat when player is blocking<\/li>\n<li>Fixed female Dremora teeth clipping<\/li>\n<li>Fixed soft lock after choosing player class<\/li>\n<li>Fixed Amber weapons clipping in first person view<\/li>\n<li>Fixed vines clipping into columns<\/li>\n<li>Fixed helmets clipping into player character&#8217;s head<\/li>\n<li>Fixed missing textures on Daedric statues<\/li>\n<li>Fixed duplicated pages between Oghma Infinium and Mysterium Xarxes<\/li>\n<\/ul>\n<p><strong>SYSTEM<\/strong><\/p>\n<ul>\n<li>Fixed flickering shadows when using XeSS Upscaling<\/li>\n<li>Fixed title properly restarting after purchasing the Deluxe Upgrade on PC<\/li>\n<li>Fixed settings properly migrating between PC and XBOX<\/li>\n<li>Fixed water disappearing after fast travel<\/li>\n<li>Fixed cursor slowdown when enabling high frame rate V-Sync<\/li>\n<li>Fixed shaders not preloading due to cloud save replication<\/li>\n<li>Fixed long blackout during loading screens<\/li>\n<li>Fixed weather VFX flashing while outside<\/li>\n<li>Fixed motion blur artifacts while in the Oblivion Plane<\/li>\n<li>Fixed NPCs not obeying the Wait action from the player<\/li>\n<\/ul>\n<hr>\n<p>We&#8217;ll update this article once the patch is live on PS5. Until then, let us know if you&#8217;ll soon be returning to Cyrodiil in the comments section below.<\/p>\n<\/section>\n<p class=\"text source\">[source <a rel=\"nofollow\" target=\"_blank\" class=\"external\" title=\"External Link: https:\/\/elderscrolls.bethesda.net\/en\/article\/z6mnBpAhnJtZeSalaTCew\/the-elder-scrolls-iv-oblivion-remastered-update-1-2\" rel=\"noopener\" href=\"https:\/\/elderscrolls.bethesda.net\/en\/article\/z6mnBpAhnJtZeSalaTCew\/the-elder-scrolls-iv-oblivion-remastered-update-1-2\">elderscrolls.bethesda.net<\/a>]<\/p>\n<p><!-- cache: html:pushsquare.com\/ssl\/ps5\/related-info\/b8d40615558f032a4ce9e0fd442dc53b @ 1752695312 --><\/p>\n<aside class=\"see-also\">\n<dl>\n<dt>Related Games<\/dt>\n<dd class=\"first\">\n<ul>\n<li class=\" first last\"><strong>The Elder Scrolls IV: Oblivion Remastered<\/strong> (PS5)<\/li>\n<\/ul>\n<\/dd>\n<dt>See Also<\/dt>\n<dd class=\"first\">\n<ul>\n<li class=\" first\"><strong>The Elder Scrolls IV: Oblivion Remastered<\/strong> Review<\/li>\n<li class=\" last\">The Best PS5 Games (2025)<\/li>\n<\/ul>\n<\/dd>\n<\/dl>\n<\/aside>\n<\/div>\n<blockquote>\n<p style=\"text-align: center;\"><strong>If you want to read more like this article, you can visit our <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/yohrt.com\/news\/game\/\" target=\"_blank\" >Game<\/a><\/span> category.<\/strong><\/p>\n<\/blockquote>\n<p><span style=\"color: black;\"><a style=\"color: #ff9900;\" href=\"https:\/\/www.pushsquare.com\/news\/2025\/07\/oblivion-remastered-patch-1-2-out-now-adds-new-difficulty-options-improves-performance-more\" target=\"_blank\" >Source<\/a><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Oblivion Remastered Patch 1.2 Out Now, Adds New Difficulty Options, Improves Performance, More Update #2 [Wed 16th Jul 2025, 8:30pm]: Patch 1.2 for Oblivion Remastered is available to download now on PS5, weighing in at a somewhat reasonable 4.7GB. Again, the main thrust of the update is to fix several of the game&#8217;s most prominent&#8230;<\/p>\n","protected":false},"author":1,"featured_media":14535,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/images.pushsquare.com\/9fcb236578894\/large.jpg","fifu_image_alt":"","footnotes":""},"categories":[8],"tags":[1419,1403,1511,1509,1400,1510],"class_list":["post-14534","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game","tag-bethesda","tag-news","tag-oblivion","tag-patches","tag-ps5","tag-the-elder-scrolls"],"_links":{"self":[{"href":"https:\/\/yohrt.com\/news\/wp-json\/wp\/v2\/posts\/14534","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/yohrt.com\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/yohrt.com\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/yohrt.com\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/yohrt.com\/news\/wp-json\/wp\/v2\/comments?post=14534"}],"version-history":[{"count":0,"href":"https:\/\/yohrt.com\/news\/wp-json\/wp\/v2\/posts\/14534\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/yohrt.com\/news\/wp-json\/wp\/v2\/media\/14535"}],"wp:attachment":[{"href":"https:\/\/yohrt.com\/news\/wp-json\/wp\/v2\/media?parent=14534"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/yohrt.com\/news\/wp-json\/wp\/v2\/categories?post=14534"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/yohrt.com\/news\/wp-json\/wp\/v2\/tags?post=14534"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}